I wish I loved Dungeons and Dragons (DnD) more than I do. The concept itself just seems so interesting to me. I get to play a video game but all of the computer elements are stripped away? There are no classes and functions determining enemy stats and damage from a sword blow, do it all manually with assorted dice. These are the parts of DnD that I love. The parts that I look forward too when my usual group sits down to (usually) play once a week.
Then there are the parts I wish I liked. The parts that mentally I want to strive toward but in the group setting always fail at. My current character is a halfling druid. I picked halfling for the race because they seem so benign, so innocent, so carefree. As far as a druid goes, I would say there is a 50/50 split on my inspiration for the class choice. On one hand I really like nature, and therefore wanted a class that could align with that. On the other hand, if you happen to listen to The Adventure Zone, an actual play podcast, their current campaign has a druid and I thought it would be a fun experiment to see how a druid is played… professionally? Versus how I would wind up playing one.
This all leads me to my current issues with the campaign I am in. I don’t think I spent enough time really considering my character while I was in the creation stage. All of my hangups that I want to improve such as better RP and more participation in the narrative I struggle with because I simply don’t really feel connected to my character. I love the mechanics of the class choices I have been making, but I simply can’t seem to translate that into participating in the world of the game as my character. More updates to come in this area. Hopefully we play today.